Experience Designer (Technical) Intern - Madden | Electronic Arts
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We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport. For this role, we are looking for someone to help build out our core development team ? whether that be in our career mode, presentation and cameras, user interface, backend systems, or many others....
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling eogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports eo games, including Madden NFL football, FIFA soccer, College Football, NHL® hockey, and EA SPORTS UFC.
Madden is developed at EA’s Tiburon Studio in Orlando, FL, and Mad, Spain by a team that pes itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.
For this role, we are looking for someone to help build out our core development team – whether that be in our career mode, presentation and cameras, user interface, backend systems, or many others.
Your Responsibilities
- The Technical Experience Designer bges the gap between artists and software engineers.
- Work with the UI team (Artist, Engineers, Designers) to solve problems, refine workflows, and polish the UI to create an outstanding user experience, from concept to implementation.
- Create and implement UI screens, gets, script animations and effects for game front-end and HUD.
- Recreation of authentic broadcast overlays and in game overlays to match styles: Create state-of-the-art in-game content, with a goal of organization, reusability and with the thought of developing for a live product (easily updatable)
- Break-down features into defined structures,ponents, and processes that meet the technical, aesthetic, and functional requirements of the game s vision
- High elity ra prototyping for UX evaluation
- Advocate for user experience, product consistency, and design excellence.
- You will report into the Development Director of the team you ll be part of.
Your Qualifications
- Experience prototyping, developing and maintaining UI features from concept to release.
- Experience with scripting languages (C#, Actionscript…), visual scripting or other Object Oriented programming languages.
- Good knowledge of Photoshop and other applications from Adobe suite (After Effects, Adobe XD)
- Strong technical skills, and ability to quickly learn new proprietary production tools and workflow
- Strong attention to detail in the visual aspect of the UI and in the code
- Excellent problem solving skills: a successful canate must be able to quicklyentify and debug issues.
- Ability tomunicate clearly with both engineering and art, articulating both the needs of the art team and the constraints of tech.
Additional Qualifications
- Good understanding of UX methodology, and Design theory.
- Understanding of revision version control software.
- Visual, UX or Motion Design Experience.
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We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players andmunities we serve. At Electronic Arts, the only limit is your imagination.- Company Name : Electronic Arts
- Open Position : Experience Designer (Technical) Intern - Madden | Electronic Arts
- Location Job : 28033 Madrid, Madrid provincia
- Country Job : ES
How to Submit an Application:
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